Crowdfunding web page Fig wants To provide you with a bigger Stake in their video games

Fig can have advisers to assist indie video games come to market. And which you can get no longer handiest backing rewards, but funding royalties.

August 18, 2015 

the brand new crowdfunding web page Fig, which launched nowadays, is serious about helping indie recreation builders deliver initiatives to fruition—however it’s offering much more to doable investors than just free video games and T-shirts. It desires to give you the likelihood to put money into video games directly for royalties.

that is a direct answer to one of the crucial criticism of crowdfunding, which is that a recreation blowing up on Kickstarter and so on may end in a developer being got, whereas individuals who helped get the company seen do not advantage by any means financially. even though the primary few projects on Fig will handiest permit approved buyers to speculate, the corporate is shifting to open up investments to the public later this yr.

Outer Wilds, the primary game on Fig

“We put a construction together. we’re working really closely with a regulation firm and the SEC to figure out how we are able to open that as much as all un-authorised buyers as neatly. And that’s not too some distance off. So that each recreation that is on Fig, anybody can spend money on,” Fig CEO Justin Bailey tells quick firm.

Bailey got here out of Hollywood finance and the sport publishing. He noticed an opportunity to lend a hand others carry their ideas to existence. He in the past labored as the COO of Double wonderful studios all the way through its two massively successful Kickstarter tasks, broken Age and massive Chalice (a complete of $4.5 million raised).

The Fig board

Double high-quality’s CEO Tim Schafer will likely be a part of Fig, serving as one of the crucial advisers who will assist indie developers now not best bring their game to market, but navigate the tough waters of a a success crowdfunding marketing campaign. other advisers embody Feargus Urquhart of Obsidian (their Pillars of Eternity raised $three.9 million on Kickstarter) and Brian Fargo of InXile (Torment and desolate tract 2 raised a complete of $7.1 million). Future video games for these companies will are seeking for funding through Fig.

“Why can we want to have advisers? To make it one thing that takes benefit of our expertise in games and crowdfunding. The crew now we have has performed each for a few years. We wished to benefit from the specialized data that the opposite advisers and i have got over the years, both what video games want and what games want when they’re crowdfunding,” said Schafer.

The website online has an interface that seems like a mix of Kickstarter’s crowdfunding projects and game distribution platform Steam‘s design. There are some more desirable features, equivalent to picture and video carousels, an interactive timeline of a project’s time table, a streamlined interface for getting extra products beyond your reward, and online forms to complete the investment in a mission. With a focal point on video video games by myself, Fig additionally targets to make indie builders stand out versus the lots of alternative tasks on crowdfunding sites.

In Outer Wilds the player acts to forestall a sun from going supernova.

Schafer says, “the flexibility for folks so as to put money into these tasks is actually necessary to me. that’s a really new thing. the concept the those that helped which you can in reality take part, and get one thing back, is really necessary to me. it can be the longer term for Double positive. it will be best to fund everything this fashion any more.”

Bailey says, “we now have our coalition of studios. now we have 10 titles already lined up for the platform. And they are a mix of in reality big titles and recognized franchises, to completely unknown indies and new ideas.”

Fig will simplest feature one or two live tasks per 30 days, curated through the advisers. the first recreation is Outer Wilds, a sci-fi exploration sport made with the aid of game designer Alex Beachum and developer Mobius Digital.

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