Microsoft confirms free ‘Halo Infinite’ multiplayer running at 120FPS
After a leak from an Irish retailer gave up the goods, Microsoft has confirmed the news — Halo Infinite will include a free-to-play multiplayer mode, and it’s running at 120FPS. This news wasn’t revealed during last week’s Xbox Series X gameplay showcase that disappointed many gamers with the state of its graphics, but maybe it’s enough to reinvigorate some fans of the FPS.
The development team addressed issues with the graphics in a blog post last night, explaining about the dynamic lighting and its pursuit of a classic style. We’ll need to see more to find out how development goes, but support for higher frame rates on the new console may show how they’re using all of that horsepower while still supporting multiple console generations.
As far as the free-to-play aspect, whatever the new Halo’s multiplayer includes — will this bring yet another battle royale? — having the system’s highlight game playable for free online brings us back to Microsoft pulling Xbox Live 12-month subscriptions last week. If there’s a plan to make online play free, and promote Game Pass as the replacement paid option, then things make more sense.
Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later! pic.twitter.com/9bIrppFiON
— Halo (@Halo) July 31, 2020
Our new official Xbox mascot 🙂 love the community and their ability to just take something fun and run with it.
— Phil Spencer (@XboxP3) July 31, 2020
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