Watch Legendary Disney Artist Glen Keane attract digital fact
The animator in the back of The Little Mermaid, Aladdin, and grace and the Beast sells us hard on the chances of drawing in 3-d.
11th of September, 2015
after we assume “virtual truth,” most of us think about video video games and motion pictures with greater explosions. perhaps there’s a virtual facebook the place we see people head to head. however is it in point of fact the place where we’ll discover the following wave of art?
however put a couple of virtual truth drawing tools in the fingers of Glen Keane—the Disney animator in the back of The Little Mermaid, Aladdin, and beauty and the Beast—and it appears to be like inevitable that essentially the most radical, immersive artwork will happen inside of a VR headset.
in this clip, made in merchandising of the upcoming way forward for Storytelling convention, Keane uses an HTC Vive headset coupled with the 3-D portray app Tilt Brush. With this setup, he can walk around a full room, drawing characters in midair. And the results turn into existence-measurement sculptures of Ariel and the Beast—each impossibly fascinating, even via this tiny Vimeo clip.
This clip is hardly ever Keane’s first foray into evolved animation applied sciences. In 2014, he collaborated with Google’s experimental ATAP (developed technology and project) division on the interactive quick Duet. As he said in his 2012 Disney resignation letter, “i am yes that animation actually is the ultimate type of our time with unending new territories to discover. i will be able to’t face up to its siren call to step out and discover them.”
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